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  1. Phrase: The available selections are populated from the files in the media repository.

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  1. Prompt Property: The available selections are populated from interaction, flow or business process variables.
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    1. Format
      1. Text: Used when the value contains text.
      2. Numeric (Digits): Used only when the value is a number.
    2. TTS Speed
      1. Currently the only configurable speed is Regular
    3. Gender
      1. Currently the only configurable voice is Female
    4. Debug
      1. Enter a specific value or text string to simulate the output that will be displayed in the Debug Result section below the Announcement Elements
  1. Phrase by Variable: The available selections are populated from interaction, flow or business process variables without the option for text to speech (TTS).

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  1. Text: In this section you can enter custom text that the system will speak to the caller.
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    1. Format
      1. Text: Used when the value contains text.
      2. Numeric (Digits): Used only when the value is a number.
    2. TTS Speed
      1. Currently the only configurable speed is Regular
    3. Gender
      1. Currently the only configurable voice is Female
    4. Debug
      1. Enter a specific value or text string to simulate the output that will be displayed in the Debug Result section below the Announcement Elements

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Compound Prompt and Collect

Purpose: This activity has been replaced and is no longer recommended for use

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Leave Voice Message

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Media Type: Voice

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Below is a sample interaction handling flow that routes a caller to the last agent with whom the caller spoke and if they don’t answer, the call is routed to the agent’s voicemail box.

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Tip: You can have up to 4 voicemail greetings on a business process by setting a particular language via the Set Data node.

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Prompt and Collect Data

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Media Type: Voice and Chat

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  • General: On this tab, you select the initial message that the remote party should receive.  This screen displays the following settings:

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  • Data: On this tab, you specify where to store the remote party’s input.  This input is typically stored in a Business Process Flow Variable.  The data value has 4 possible options (String, Number, Date or Time) with the most commonly used being String.  The parameters of maximum and minimum length as well as termination/confirmation key is also configurable on this screen.

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  • Timeout: On this tab, you specify how long the system should wait for input before playing the selected greeting and the interaction exits via the Timeout leg.

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  • Failure: On this tab, you specify the greeting to be played each time the remote party’s input does not match the expected input.

Output Legs:

All output legs should not loop back into the same prompt and collect data activity.

  • Done: Proper input is successfully received.
  • Timeout: Remote party did not enter any input before the specified time period elapses.
  • Invalid: Remote party didn’t enter valid input during the allowed number of failed attempts.
  • Offline: The interaction is an offline interaction (such as an email or callback).

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Below is an Interaction Handling Flow that allows a caller to input a phone number that is stored in a flow variable and subsequently becomes a queued callback interaction for an agent.

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Prompt and Collect Selection

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Media Type: Voice and Chat

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  • General: On this tab, you select the initial message that the remote party should receive.  This screen displays the following settings:

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  • Selection: In this section you can configure the list of selections which will also be set as output legs within the node.

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  • Timeout: On this tab, you specify how long the system should wait for input before playing the selected greeting and the interaction exits via the Timeout leg.

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  • Failure: On this tab, you specify the greeting to be played each time the remote party’s input does not match the expected input.


Output Legs:

All output legs should not loop back into the same prompt and collect selection activity.

  • Timeout: Remote party did not enter any input before the specified time period elapses.
  • Invalid: Remote party didn’t enter valid input during the allowed number of failed attempts.
  • Offline: The interaction is an offline interaction (such as an email or callback).
  • Selection: Dynamic output legs based on what is specified on the Selection tab.

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Presenting the remote party with a list of selections to route the interaction to the appropriate destination.

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Simple Play

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Media Type: Voice and Chat

Purpose: To play a greeting or series of greetings to the remote party.

Attributes:N/A 

  • You have the same options for Interruptible and Clear InputImage AddedImage Added

When setting a s

Output Legs: N/A

Common Use Case:

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